A Interactive design project using Rhino and Unity.
Client - Self Study Role - Modeling, Texturing
Pirate’s Cove is a virtual environment created with Rhinoceros and Unity. The user is able to walk around on their own and view the environment, rather then only experience it through a video.
The buildings and objects created used a more cartoon style, rather than a realistic one, to make the whole world feel more inviting. The goal was to allow people to have fun exploring Pirate’s Cove.
Bellow is a browser version of my game. (It will not work on mobile)
Click the screen to start - Use the mouse to look around - W A S D to move - Spacebar to jump.